All news · Announcement
Combat hit detection reworked
Strikes now land when the weapon touches the target; no more hits from far away. Space makes a plain strike and no skill auto-selects a target.
- FixHitting from far away with no visible effect is gone; reach is based on weapon length and target size and damage is applied at the moment of impact.
- NewSpace makes a plain strike without selecting a target; monsters and players touching the cone in front are hit.
- ChangeSkills never auto-select a target: click to select for targeted ones, area / cone / line skills fire in the direction you face.