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Rare talismans, types, upgrading, wiki
Rare talismans, monster type bonuses, mana burn, upgrade failure as in the original, and a wiki review.
- Rare talismansat most 2 per item, 20 single-value types (Max HP +500, Critical +5%, Strength against monsters +10%, strength against classes +10% / resistance +5%, Movement speed +8%...). Adding always succeeds; rerolling rerolls all of them, the count stays the same.
- Rare sealslevel 20+ metin stones 0.5%, Zorgath's chest 10%, Gold Bazaar 60 Gold.
- Monster typesanimal, orc, mystic creature, undead, demon, human. Type strength is applied first, then strength against monsters (multiplicative). Strength against humans works on players and human monsters.
- •Mana burn chance (weapon, earring): when it procs, the player hit loses 50 mana.
- Upgradingevery failure without a charm burns the item. Protection Charm: no burn, drops one level (result: DROPPED: +N).
- •Mirror Charm → Mirror Shield (skill points are kept).
- WikiVitality +40 HP, Intelligence +20 mana, Strength gives no HP; regeneration every 3 seconds; monster type in the Creature Encyclopedia.