All news · Patch notes
Rain and snow, moonlight and route rings
Weather has arrived: during GM events, rain and snow can fall in the regions. Nights are now lit by moonlight, the path of auto-walking is shown on the ground, and the frozen interface issue is fixed.

- NewRain and snow. During GM events, rain or snow can fall in a region or across the whole world; everyone in the region sees it at the same time. In rain the sky turns grey, fog closes in and you hear the rain. In snow the flakes drift down and everything takes on a white haze.
- NewRoute rings. When you click a spot on the map, follow a quest or walk to an NPC, golden rings line the way from your character to the target, so you can see where you are going and which way. They disappear when you walk by hand or arrive.
- ChangeNights are lit by moonlight. Night is no longer pitch black: cold blue moonlight makes roads, trees and buildings readable, with soft shadows. Lanterns and fires still stand out.
- ChangeLight and depth. The sun is warmer and shines from the same angle in every region; the shadows of hills and buildings show their shape. Distant mountains and trees fade layer by layer into the haze and the edges of the picture darken slightly, drawing the eye to your character and the foreground.
- FixFrozen interface. After dragging a chat tab or switching windows, the interface could stop responding to clicks until the game was restarted. It now recovers on its own within a second.
- FixLantern and fire light no longer blinks on the ground at night. With many lanterns lit at once, some switched off and on in turn; now they all stay lit, and their flicker is gentle and slow.


