All news · Patch notes
Performance, class emblems and the mage staff
The game runs smoother: things that are not on screen are no longer drawn. Class emblems were redrawn too.
- PerformanceThe game now draws only the terrain, trees and characters that are on screen. Frame rate is noticeably higher and stutters are fewer, especially in fullscreen and in crowded areas.
- PerformanceNames and health bars above characters are drawn more cheaply.
- MageThe Mage now has a staff of its own that looks different from the Healer and Hexer staff. Each of the four tiers has its own color and the staff grows longer with each tier. Item icons were updated too; stats are unchanged.
- InterfaceClass emblems were redrawn. Each class has its own symbol: shield and sword, crossed daggers, bow, healing mark, eye and flame. They appear in the party window, the party finder and the character screen.
- SiteThe class cards on the home page and the wiki now show the new class emblems.