All news · Patch notes
Area skills, new EXP bar and smoother play
Area skills now hit everyone in the area; the EXP bar was redesigned and the map and overall smoothness were improved.
- CombatArea skills (Meteor, Ice Ring, Arrow Rain, Curse Rain, Divine Light, Earthshake, Blade Storm) now hit every enemy inside the area at the moment the damage lands. Monsters standing under the effect without taking damage are fixed.
- CombatTriple Slash and Multishot turn toward your selected target, so they no longer miss when cast while walking.
- InterfaceThe EXP bar was redesigned: a segmented, glowing look that shows earned and required EXP with the percentage.
- InterfaceThe menu icons at the bottom right are larger, and larger still at 2K and higher resolutions.
- FixItem counts no longer overflow their box in the trade window.
- VisualsThe Iron Vein was reworked; its dark ore and rust-colored pieces make it easy to tell apart from other veins.
- PerformanceOpening the map (M) for the first time no longer stutters, and it is lighter while open.
- PerformanceThe game runs smoother in crowded towns.